Hugo Fanchini
AI Engineer + Software Dev, Game Dev, and Modder
Pencity
Turning hand-drawn sketches into real-time AR interactive experiences
Autonomous Drone Exploration from Natural Language
A multimodal drone system that interprets natural-language instructions and plans dynamic exploration paths.
Facial Emotion Recognition with AI
Real-time facial emotion recognition using DeepFace, PyTorch, and custom CNN pipelines.
Mangetamain - Recipe Clustering & Exploration
An interactive app for exploring recipe clusters through nutritional and sensory patterns.
Natural-Language Video Scene Search
A semantic search engine for retrieving relevant video scenes from natural-language queries.
Carnival Unending
My first game jam project: a narrative-driven game set during the Venice Carnevale.
Hello !
I’m Hugo Fanchini, currently living in France as a graduate student specializing in Multimodal and Autonomous AI at Telecom Paris.
This is my portfolio, where I highlight six selected projects that reflect the work I’m most proud of.
If you’d like to explore more, the Playground section features additional experiments, side projects, and other ideas I’ve worked on.
My main work focuses on building intelligent systems across generative AI, machine learning, deep learning, reinforcement learning, NLP and Computer Vision, primarily developed in Python both through academic research and personal exploration.
I also enjoy creating immersive websites, especially using Three.js.
If you’re interested in the tools and software I use check out my uses page.
In my spare time, I love playing video games and, even more, creating them, either independently or during game james hosted on itch.io.
I'm always open to discussing new ideas or collaborations. You can explore all my projects on my GitHub.
